TxQueue
Transactional queues whose state changes participate in Effect transactions.
A TxQueue<A, E> stores values of type A, exposes write-only TxEnqueue
and read-only TxDequeue handles, and can complete, fail, or shut down with
causes observed by consumers. Queue operations can retry transactionally when
they cannot proceed, such as taking from an empty open queue or offering to a
full bounded queue. This makes the queue useful for coordinating producers
and consumers alongside other transactional state changes.
Combinators
awaitCompletion
Waits for the queue to complete (either successfully or with failure).
Signature
declare function awaitCompletion(self: TxQueueState): Effect<void>Example
(Awaiting queue completion)
import { Effect, Fiber, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number, string>(10)
const waiter = yield* Effect.forkChild(TxQueue.awaitCompletion(queue)) yield* TxQueue.interrupt(queue)
yield* Fiber.join(waiter) return "Queue completed successfully"})
await Effect.runPromise(program) // => "Queue completed successfully"Removes and returns all currently buffered elements.
Details
If the queue is closing, draining its buffered elements transitions it to done. If the queue is already done with a Cause.Done error, returns an empty array. If the queue is done for any other cause, including interruption or failure, that cause is propagated.
Signature
declare function clear<A, E>(self: TxEnqueue<A, E>): Effect<Array<A>, ExcludeDone<E>>Example
(Clearing queues)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10) yield* TxQueue.offerAll(queue, [1, 2, 3, 4, 5])
const sizeBefore = yield* TxQueue.size(queue)
const cleared = yield* TxQueue.clear(queue)
const sizeAfter = yield* TxQueue.size(queue) return [sizeBefore, cleared, sizeAfter] as const})
await Effect.runPromise(program) // => [5, [1, 2, 3, 4, 5], 0]Ends a queue by signaling completion with a Cause.Done error.
Details
This is a convenience wrapper around failCause for queues whose error channel can contain Cause.Done. If buffered items remain, the queue enters the closing state and those items may still be consumed before later take or peek operations fail with Cause.Done.
Signature
declare function end<A, E>(self: TxEnqueue<A, Done<void> | E>): Effect<boolean>Example
(Ending queues)
import { Cause, Effect, Exit, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number, Cause.Done>(10)
// Signal the end of the queue const result = yield* TxQueue.end(queue)
// All operations will now fail with Done const takeResult = yield* Effect.exit(TxQueue.take(queue))
const peekResult = yield* Effect.exit(TxQueue.peek(queue)) return [result, takeResult, peekResult] as const})
await Effect.runPromise(program) // => [true, Exit.fail(Cause.Done()), Exit.fail(Cause.Done())]Fails the queue with the specified error, discarding any buffered items.
Details
The queue transitions directly to done with Cause.fail(error). Returns false if the queue was already closing or done.
Signature
declare const fail: { <E>(error: E): <A>(self: TxEnqueue<A, E>) => Effect<boolean>; <A, E>(self: TxEnqueue<A, E>, error: E): Effect<boolean>;}Example
(Failing queues)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number, string>(10)
// Fail the queue with an error return yield* TxQueue.fail(queue, "connection lost")})
await Effect.runPromise(program) // => trueCompletes the queue with the specified cause.
Details
If the queue is empty, it transitions directly to done. If it still contains items, it enters the closing state so buffered items can be drained before the cause is observed. Returns false if the queue was already closing or done.
Signature
declare const failCause: { <E>(cause: Cause<E>): <A>(self: TxEnqueue<A, E>) => Effect<boolean>; <A, E>(self: TxEnqueue<A, E>, cause: Cause<E>): Effect<boolean>;}Example
(Failing queues with causes)
import { Cause, Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10)
// Complete with specific cause const cause = Cause.interrupt() const result = yield* TxQueue.failCause(queue, cause) return [cause, result] as const})
await Effect.runPromise(program) // => [Cause.interrupt(), true]Interrupts the queue gracefully with the current fiber's interruption cause.
Details
If the queue still contains items, it enters the closing state so buffered items can be drained before consumers observe the interruption. If it is empty, it transitions directly to done. Returns false if the queue was already closing or done.
Signature
declare function interrupt<A, E>(self: TxEnqueue<A, E>): Effect<boolean>Example
(Interrupting queues)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10) yield* TxQueue.offer(queue, 42)
// Interrupt gracefully - allows remaining items to be consumed return yield* TxQueue.interrupt(queue)})
await Effect.runPromise(program) // => trueOffers an item to the queue and returns whether it was accepted.
Details
Open unbounded queues always accept; open bounded queues retry while full; dropping queues return false when full; sliding queues evict the oldest item when full. Closing or done queues return false. This function mutates the original TxQueue by adding the item according to the queue's strategy. It does not return a new TxQueue reference.
Signature
declare const offer: { <A, E>(value: A): (self: TxEnqueue<A, E>) => Effect<boolean>; <A, E>(self: TxEnqueue<A, E>, value: A): Effect<boolean>;}Example
(Offering a value)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10)
// Offer an item - returns true if accepted return yield* TxQueue.offer(queue, 42)})
await Effect.runPromise(program) // => trueOffers multiple items to the queue, returning the items that were not accepted.
Details
Each item follows offer semantics: bounded queues retry while full, dropping queues reject new items when full, sliding queues evict old items to accept new items, and closing or done queues reject all items. This function mutates the original TxQueue by adding items according to the queue's strategy. It does not return a new TxQueue reference.
Signature
declare const offerAll: { <A, E>(values: Iterable<A>): (self: TxEnqueue<A, E>) => Effect<Array<A>>; <A, E>(self: TxEnqueue<A, E>, values: Iterable<A>): Effect<Array<A>>;}Example
(Offering multiple values)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10)
// Offer multiple items - returns rejected items as array return yield* TxQueue.offerAll(queue, [1, 2, 3, 4, 5])})
await Effect.runPromise(program) // => []Waits transactionally for the next item and returns it without removing it.
Details
If the queue is open but empty, the transaction retries until an item is available or the queue completes. If the queue is done, the queue's completion cause is propagated through the error channel.
Signature
declare function peek<A, E>(self: TxDequeue<A, E>): Effect<A, E>Example
(Peeking without removing values)
import { Effect, Exit, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number, string>(10) yield* TxQueue.offer(queue, 42)
// Peek at the next item without removing it const item = yield* TxQueue.peek(queue)
// Item is still in the queue const size = yield* TxQueue.size(queue) return [item, size] as const})
// Error handling exampleconst errorExample = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number, string>(5) yield* TxQueue.fail(queue, "queue failed")
// peek() propagates the queue error through E-channel return yield* Effect.exit(TxQueue.peek(queue))})
await Effect.runPromise(program) // => [42, 1]await Effect.runPromise(errorExample) // => Exit.fail("queue failed")Tries to take an item from the queue without blocking.
Signature
declare function poll<A, E>(self: TxDequeue<A, E>): Effect<Option<A>>Example
(Polling without blocking)
import { Effect, Option, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10)
// Poll returns Option.none if empty const maybe = yield* TxQueue.poll(queue)
yield* TxQueue.offer(queue, 42) const item = yield* TxQueue.poll(queue) return [maybe, item] as const})
await Effect.runPromise(program) // => [Option.none(), Option.some(42)]Shuts down the queue immediately by clearing all items and interrupting it (legacy compatibility).
Details
This operation clears all items from the queue using clear, then interrupts the queue using interrupt. This function mutates the original TxQueue by clearing its contents and marking it as shutdown. It does not return a new TxQueue reference.
Signature
declare function shutdown<A, E>(self: TxEnqueue<A, E>): Effect<boolean>Example
(Shutting down queues)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10) yield* TxQueue.offerAll(queue, [1, 2, 3, 4, 5])
const sizeBefore = yield* TxQueue.size(queue)
yield* TxQueue.shutdown(queue)
const sizeAfter = yield* TxQueue.size(queue)
const isShutdown = yield* TxQueue.isShutdown(queue) return [sizeBefore, sizeAfter, isShutdown] as const})
await Effect.runPromise(program) // => [5, 0, true]Gets the current size of the queue.
Signature
declare function size(self: TxQueueState): Effect<number>Example
(Reading queue size)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10) yield* TxQueue.offerAll(queue, [1, 2, 3])
return yield* TxQueue.size(queue)})
await Effect.runPromise(program) // => 3Takes the next item from the queue, retrying the transaction while the queue is empty.
Details
If the queue is done, the effect fails with the queue's completion cause. This function mutates the original TxQueue by removing the first item. It does not return a new TxQueue reference.
Signature
declare function take<A, E>(self: TxDequeue<A, E>): Effect<A, E>Example
(Taking a value)
import { Effect, Exit, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number, string>(10) yield* TxQueue.offer(queue, 42)
// Take an item - blocks if empty const item = yield* TxQueue.take(queue)
// When queue fails, take fails with the same error yield* TxQueue.fail(queue, "queue error") const result = yield* Effect.exit(TxQueue.take(queue)) return [item, result] as const})
await Effect.runPromise(program) // => [42, Exit.fail("queue error")]Takes all items from the queue. Blocks if the queue is empty.
Details
If the queue is already in a failed state, the error is propagated through the E-channel. This follows the same patterns as take and waits when there are no elements. It returns a non-empty array because it blocks until at least one item is available. This function mutates the original TxQueue by removing all items. It does not return a new TxQueue reference.
Signature
declare function takeAll<A, E>(self: TxDequeue<A, E>): Effect<[A, ...Array<A>], E>Example
(Taking all queued values)
import { Effect, Exit, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number, string>(10) yield* TxQueue.offerAll(queue, [1, 2, 3, 4, 5])
// Take all items atomically - returns NonEmptyArray return yield* TxQueue.takeAll(queue)})
// Error propagation exampleconst errorExample = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number, string>(5) yield* TxQueue.offerAll(queue, [1, 2]) yield* TxQueue.fail(queue, "processing error")
// takeAll() propagates the queue error through E-channel return yield* Effect.exit(TxQueue.takeAll(queue))})
await Effect.runPromise(program) // => [1, 2, 3, 4, 5]await Effect.runPromise(errorExample) // => Exit.fail("processing error")Takes up to n items from the queue in a single transaction.
Details
For an open queue, waits until min(n, capacity) items are available, then removes that many items. If n is less than or equal to zero, returns an empty array without modifying the queue. If the queue is closing, drains the currently available items and transitions to Done. If the queue is already done, the effect fails with the queue's completion cause. This function mutates the original TxQueue by removing the taken items. It does not return a new TxQueue reference.
Signature
declare const takeN: { (n: number): <A, E>(self: TxDequeue<A, E>) => Effect<Array<A>, E>; <A, E>(self: TxDequeue<A, E>, n: number): Effect<Array<A>, E>;}Example
(Taking a fixed number of values)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(5) yield* TxQueue.offerAll(queue, [1, 2, 3, 4])
const items = yield* TxQueue.takeN(queue, 4)
// This requests more than capacity (5), so takes all available (up to 5) yield* TxQueue.offerAll(queue, [5, 6, 7, 8, 9]) const all = yield* TxQueue.takeN(queue, 10) return [items, all] as const})
await Effect.runPromise(program) // => [[1, 2, 3, 4], [5, 6, 7, 8, 9]]Constructors
Creates a new bounded TxQueue with the specified capacity.
Details
This function returns a new TxQueue reference with the specified capacity. No existing TxQueue instances are modified.
Signature
declare function bounded<A = never, E = never>(capacity: number): Effect<TxQueue<A, E>>Example
(Creating bounded queues)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { // Create a bounded queue (E defaults to never) const queue = yield* TxQueue.bounded<number>(10)
// Create a bounded queue with error channel const faultTolerantQueue = yield* TxQueue.bounded<number, string>(10)
// Offer items - will succeed until capacity is reached yield* TxQueue.offer(queue, 1) yield* TxQueue.offer(queue, 2)
return yield* TxQueue.take(queue)})
await Effect.runPromise(program) // => 1Creates a new dropping TxQueue with the specified capacity that drops new items when full.
Details
This function returns a new TxQueue reference with dropping strategy. No existing TxQueue instances are modified.
Signature
declare function dropping<A = never, E = never>(capacity: number): Effect<TxQueue<A, E>>Example
(Creating dropping queues)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { // Create a dropping queue with capacity 2 const queue = yield* TxQueue.dropping<number>(2)
// Fill to capacity yield* TxQueue.offer(queue, 1) yield* TxQueue.offer(queue, 2)
// This will be dropped (returns false) return yield* TxQueue.offer(queue, 3)})
await Effect.runPromise(program) // => falseCreates a new sliding TxQueue with the specified capacity that evicts old items when full.
Details
This function returns a new TxQueue reference with sliding strategy. No existing TxQueue instances are modified.
Signature
declare function sliding<A = never, E = never>(capacity: number): Effect<TxQueue<A, E>>Example
(Creating sliding queues)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { // Create a sliding queue with capacity 2 const queue = yield* TxQueue.sliding<number>(2)
// Fill to capacity yield* TxQueue.offer(queue, 1) yield* TxQueue.offer(queue, 2)
// This will evict item 1 and add 3 yield* TxQueue.offer(queue, 3)
return yield* TxQueue.take(queue)})
await Effect.runPromise(program) // => 2Creates a new unbounded TxQueue with unlimited capacity.
Details
This function returns a new TxQueue reference with unlimited capacity. No existing TxQueue instances are modified.
Signature
declare function unbounded<A = never, E = never>(): Effect<TxQueue<A, E>>Example
(Creating unbounded queues)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { // Create an unbounded queue (E defaults to never) const queue = yield* TxQueue.unbounded<string>()
// Create an unbounded queue with error channel const faultTolerantQueue = yield* TxQueue.unbounded<string, Error>()
// Can offer unlimited items yield* TxQueue.offer(queue, "hello") yield* TxQueue.offer(queue, "world")
return yield* TxQueue.size(queue)})
await Effect.runPromise(program) // => 2Guards
isTxDequeue
Checks whether the given value is a TxDequeue.
Signature
declare function isTxDequeue<A = unknown, E = unknown>(u: unknown): u is TxDequeue<A, E>Example
(Checking dequeue handles)
import { TxQueue } from "effect"
const someValue: unknown = {}TxQueue.isTxDequeue(someValue) // => falseisTxEnqueue
Checks whether the given value is a TxEnqueue.
Signature
declare function isTxEnqueue<A = unknown, E = unknown>(u: unknown): u is TxEnqueue<A, E>Example
(Checking enqueue handles)
import { TxQueue } from "effect"
const someValue: unknown = {}TxQueue.isTxEnqueue(someValue) // => falseChecks whether the given value is a TxQueue.
Signature
declare function isTxQueue<A = unknown, E = unknown>(u: unknown): u is TxQueue<A, E>Example
(Checking queue handles)
import { TxQueue } from "effect"
const someValue: unknown = {}TxQueue.isTxQueue(someValue) // => falseModels
Represents the state of a transactional queue with sophisticated lifecycle management.
Details
The queue progresses through three states:
- Open: Accepting offers and serving takes normally
- Closing: No new offers accepted, serving remaining items until empty
- Done: Terminal state with completion cause, no further operations possible
Signature
type State<_A, E> = { readonly _tag: "Open";} | { readonly _tag: "Closing"; readonly cause: Cause.Cause<E>;} | { readonly _tag: "Done"; readonly cause: Cause.Cause<E>;}Example
(Inspecting queue lifecycle states)
import type { TxQueue } from "effect"
const state: TxQueue.State<string, Error> = { _tag: "Open" }state._tag // => "Open"A TxDequeue represents the read-only interface of a transactional queue, providing operations for consuming elements (dequeue operations) and inspecting queue state.
Signature
interface TxDequeue<out A, out E = never> extends TxQueueState { readonly "~effect/transactions/TxQueue/Dequeue": Variance<A, E>;}Example
(Taking values through dequeue handles)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { // Queue without error channel const queue = yield* TxQueue.bounded<number>(10) yield* TxQueue.offer(queue, 42) const item = yield* TxQueue.take(queue)
// Queue with error channel - errors propagate through E-channel const faultTolerantQueue = yield* TxQueue.bounded<number, string>(10) yield* TxQueue.fail(faultTolerantQueue, "processing failed")
// All dequeue operations now fail with the error directly const takeResult = yield* Effect.flip(TxQueue.take(faultTolerantQueue)) // "processing failed" const peekResult = yield* Effect.flip(TxQueue.peek(faultTolerantQueue)) // "processing failed" return [item, takeResult, peekResult] as const})
await Effect.runPromise(program) // => [42, "processing failed", "processing failed"]A TxEnqueue represents the write-only interface of a transactional queue, providing operations for adding elements (enqueue operations) and inspecting queue state.
Signature
interface TxEnqueue<in A, in E = never> extends TxQueueState { readonly "~effect/transactions/TxQueue/Enqueue": Variance<A, E>;}Example
(Offering values through enqueue handles)
import { Effect, TxQueue } from "effect"import type { Cause } from "effect"
const program = Effect.gen(function*() { // Queue without error channel const queue = yield* TxQueue.bounded<number>(10) const accepted = yield* TxQueue.offer(queue, 42)
// Queue with error channel for completion signaling const faultTolerantQueue = yield* TxQueue.bounded<number, string>(10) yield* TxQueue.offerAll(faultTolerantQueue, [1, 2, 3]) yield* TxQueue.fail(faultTolerantQueue, "processing complete")
// Works with Done for clean completion const completableQueue = yield* TxQueue.bounded< string, Cause.Done >(5) yield* TxQueue.offer(completableQueue, "task") yield* TxQueue.end(completableQueue)
return accepted})
await Effect.runPromise(program) // => trueA TxQueue represents a transactional queue data structure that provides both enqueue and dequeue operations with Software Transactional Memory (STM) semantics.
Signature
interface TxQueue<in out A, in out E = never> extends TxEnqueue<A, E>, TxDequeue<A, E> { readonly "~effect/transactions/TxQueue": Variance<A, E>;}Example
(Combining enqueue and dequeue operations)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { // Create a bounded transactional queue (E defaults to never) const queue = yield* TxQueue.bounded<number>(10)
// Single operations - automatically transactional const accepted = yield* TxQueue.offer(queue, 42) const item = yield* TxQueue.take(queue) // Effect<number, never>
// Queue with error channel const faultTolerantQueue = yield* TxQueue.bounded<number, string>(10)
// Operations can handle queue-level failures yield* TxQueue.fail(faultTolerantQueue, "queue failed") const result = yield* Effect.flip(TxQueue.take(faultTolerantQueue)) return [accepted, item, result] as const})
await Effect.runPromise(program) // => [true, 42, "queue failed"]TxQueueState interface
Represents the shared state of a transactional queue that can be inspected. This interface contains the core properties needed for queue state inspection operations like size, capacity, and completion status.
Signature
interface TxQueueState extends Inspectable { readonly capacity: number; readonly items: TxChunk<any>; readonly stateRef: TxRef<State<any, any>>; readonly strategy: "sliding" | "dropping" | "unbounded" | "bounded";}Other
Namespace containing type definitions for TxDequeue variance annotations.
Namespace containing type definitions for TxEnqueue variance annotations.
Namespace containing type definitions for TxQueue variance annotations.
Predicates
Checks whether the queue is in the closing state.
Signature
declare function isClosing(self: TxQueueState): Effect<boolean>Example
(Checking closing state)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10) yield* TxQueue.offer(queue, 42)
const closing = yield* TxQueue.isClosing(queue)
yield* TxQueue.interrupt(queue) const nowClosing = yield* TxQueue.isClosing(queue) return [closing, nowClosing] as const})
await Effect.runPromise(program) // => [false, true]Checks whether the queue is done (completed or failed).
Signature
declare function isDone(self: TxQueueState): Effect<boolean>Example
(Checking done state)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10)
const done = yield* TxQueue.isDone(queue)
yield* TxQueue.interrupt(queue) const nowDone = yield* TxQueue.isDone(queue) return [done, nowDone] as const})
await Effect.runPromise(program) // => [false, true]Checks whether the queue is empty.
Signature
declare function isEmpty(self: TxQueueState): Effect<boolean>Example
(Checking whether a queue is empty)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10)
const empty = yield* TxQueue.isEmpty(queue)
yield* TxQueue.offer(queue, 42) const stillEmpty = yield* TxQueue.isEmpty(queue) return [empty, stillEmpty] as const})
await Effect.runPromise(program) // => [true, false]Checks whether the queue is at capacity.
Signature
declare function isFull(self: TxQueueState): Effect<boolean>Example
(Checking whether a queue is full)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(2)
const full = yield* TxQueue.isFull(queue)
yield* TxQueue.offerAll(queue, [1, 2]) const nowFull = yield* TxQueue.isFull(queue) return [full, nowFull] as const})
await Effect.runPromise(program) // => [false, true]Checks whether the queue is in the open state.
Signature
declare function isOpen(self: TxQueueState): Effect<boolean>Example
(Checking open state)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10)
const open = yield* TxQueue.isOpen(queue)
yield* TxQueue.interrupt(queue) const stillOpen = yield* TxQueue.isOpen(queue) return [open, stillOpen] as const})
await Effect.runPromise(program) // => [true, false]isShutdown
Checks whether the queue is shutdown (legacy compatibility).
Signature
declare function isShutdown(self: TxQueueState): Effect<boolean>Example
(Checking shutdown state)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10)
const isShutdown = yield* TxQueue.isShutdown(queue)
yield* TxQueue.shutdown(queue) const nowShutdown = yield* TxQueue.isShutdown(queue) return [isShutdown, nowShutdown] as const})
await Effect.runPromise(program) // => [false, true]Taking
takeBetween
Takes between min and max currently available items, waiting for min on
an open queue.
Details
If the queue is closing, drains the currently available items even when fewer than min are available and transitions to Done. Invalid ranges (min <= 0, max <= 0, or min > max) return an empty array. If the queue is already done, the effect fails with the queue's completion cause.
Signature
declare const takeBetween: { (min: number, max: number): <A, E>(self: TxDequeue<A, E>) => Effect<Array<A>, E>; <A, E>(self: TxDequeue<A, E>, min: number, max: number): Effect<Array<A>, E>;}Example
(Taking batches within bounds)
import { Effect, TxQueue } from "effect"
const program = Effect.gen(function*() { const queue = yield* TxQueue.bounded<number>(10) yield* TxQueue.offerAll(queue, [1, 2, 3, 4, 5, 6, 7, 8])
// Take between 2 and 5 items const batch1 = yield* TxQueue.takeBetween(queue, 2, 5)
// Take between 1 and 10 items (but only 3 remain) const batch2 = yield* TxQueue.takeBetween(queue, 1, 10)
// Would wait for at least 1 item to be available // const batch3 = yield* TxQueue.takeBetween(queue, 1, 3) return [batch1, batch2] as const})
await Effect.runPromise(program) // => [[1, 2, 3, 4, 5], [6, 7, 8]]